nitro2k01 - Hypertension (Gamma Goblin remix/re-edit/continuation)

June 4th, 2009

Hypertension-167.806  by  Gamma Goblin

Gamma Goblin:
So it’s not really a remix, but it’s basically just what jumped into my head when I listened to youre tune the first time. It kept seeming to building and build but without resolve.

So here’s the deal. Hypertension was my first track in the 30 songs in 30 days challenge on 8bitcollective. (Which I btw failed to complete)
On day 1 I felt utterly uninspired and the track I managed to jot down felt uninspired and tense, thus the name Hypertension. I then gave up on finishing the song and saw it as a hopeless case.
So when Gamma Goblin comes in finishes the track for me it’s a moment of relief and closure. The track that I didn’t think would get a proper end did get one.

Shitwave+Ableton Live (Brian Green)

June 3rd, 2009


Shitwave running in KiGB, fed into Live. At times like these I feel ashamed that I haven’t added support for any kind of MIDI control yet. It would make Shitwave much more useful for actual composition. But at the point it was more of a proof of concept.

Video by Brian Green.

Gameboy: 20 years!

April 15th, 2009

To celebrate the soon-to-come 20 year anniversary of Nintendo Gameboy, technologizer has posted 13 odd Gameboy related items. I can proudly say that I’ve seen all of them except slide 2, 12 and 13 before. As expected, Gijs’ Grey Brick is in there, as well as the Golden Gameboy and the Gameboy that survived the Gulf War. (However, despite the claims, I believe the latter was regutted and not found in a working condition)
However, of the oddities, this is one is my favourite.

PediSedate

“The PediSedate releases nitrous oxide while children play the Game Boy in order to sedate them for doctor/dentist visits.”

Yes, I’d like me some nitrous hrough this slightly (not) cyberpunk-esque device while tracking some LSDj! (Which is a music sequencer, not a drug, mind ya)

Gameboy necklace and cock ring

April 6th, 2009

Gameboy necklace and cock ring
So, I bought a Gameboy necklace from CBT’s closet. And I got a cock ring for free. No, not that kind of cock ring, (Or should I say Cork Ring?) but a ring for your finger that looks like a cock. (Rooster) Unfortunately, the ring is so small that it only fits my pinky finger. (Insert obvious joke about where it would fit perfectly)
It’s even more funny that the company is called CBT’s Closet. :D
Anyway, the necklace goes great with Greenboy (As seen on the upper left side of the blog)

Shitwave - A PRNG based drone generator for Gameboy

March 23rd, 2009

Shitwave vis 1 Shitwave vis 2
Little-scale recently posted All 4-bit Waveforms That Have 32 Samples, a Max patch that would generate all possible wave frames that could be used with LSDj, given gazillions years. However, the result was a little boring because it would start out as a 1/32 PWM and slowly progress towards a longer and longer PWM. Even within many years, chances are you’d still have a very low duty PWM.
So I decided to find an algorithm that would produce more interesting sounds and still cycle through all 1632 possibilities. My choice was a pseudo random number generator using a linear feedback shift register. Actually not completely unlike the one in the Gameboy’s noise generator.
However, where the GB’s generator goes through a small number of states, and the buffer constitutes one sample, I’m using the full 16 bytes (32 samples) used in the Gameboy’s wave channel as my shift register. (Equivalent of one frame in the LSDj softsynth)
The shift register is a regular Fibonacci where the two topmost bits are xor’d with each other and shifted in at the bottom. The program is written in spaghetti style hardcore assembly language and the code is 256 bytes big. (The file header is another 80 bytes. So all in all, the program is 336 bytes.) The rest of the 32 kB is zeros, so there’s room for additional functionality. (Suggestions, anyone?)
The visuals are showing the currently playing waveform. The background pattern for the visuals are generated with a simple xor algorithm to make it appear random.

Unfortunately I don’t have a camera with a microphone, or even editing software that can handle the non-standard MOV file that my DSC gives me. So the audio is recorded separately from the video.

Audio:

Shitwave  by  nitro2k01(Gameboy Genius)

Video: (No sound :( )

And last but not least… The ROM for those who dare and desire to try the program themselves.
shitwave1.zip (637 bytes, zip)
A and B (Or left and right) controls the type of visualization used. Select (Or up) re-seeds the PRNG. Preferably, run this program on real hardware, not in an emulator. If you must use an emulator, use no$gmb.

Oh, the name “Shitwave”? I mispelled “Shiftwave” when creating the folder for the project, and then I decided it was a fitting name.
shitwave in BGB

Shitwave in a hex editor

LEGO Gameboy color

February 26th, 2009

Lego Gameboy Color

From joris.blok’s flickr.

Time To Get Obscure - Compilation for weird time signatures

January 19th, 2009

Time To Get Obscure - front cover

Time To Get Obscure - back cover

Time To Get Obscure is a compilation focusing on weird time signature organized by Beware on 8bitcollective. Weird is defined by anything else than 4/4 or 3/4. My track is called Exactyla.

Download
Discuss on 8bc

Pro Backlight for Gameboy (Highly delicious!)

December 2nd, 2008

Nonfinite Pro Backlight 1

Nonfinite Pro Backlight 2
Words can hardly describe how delicious these pictures are. The red one looks like a lava pond and blue one… so clean and so solid. I’m just trying to imagine how these would look IRL, which is giving me goosebumps. This mod by Nonfinite comes in several colors (See more pictures here) and it’s presumably made using ultra bright LEDs, bat wings and a mushroom from Lost Woods.
There will be DIY kits and modded units for sale at Blipfest, so be there.

Gameboy Art by Tom Markey

November 24th, 2008

Gameboy art by Tom Markey

Tom Markey
Gameboys.
I wouldn’t exactly call it a series yet. More of just tests or samples, but i can’t stop doing work involving them so maybe very large series on the way?

Drawings. Other artsy lo-fi stuff. That’s what Tom Markey is doing. And some LSDj tunes. Go check it out.

10% discount on Gameboy gear from Nonfinite Electronics

November 11th, 2008


Nonfinite Electronics recently teamed up with CrunchyCo, an independent group of inspired individuals who are into lo-fi music and arts. To celebrate this, Nonfinite is offering a 10% discount on all of his products. (He has everything from Prosounded backlit Gameboys to Gameboy flash cartridges in his shop.)

But hurry, the discount is only valid for two weeks from now! The coupon code for the discount is available at www.crunchyco.com.