Shitwave synced to LSDj

February 16th, 2010

Another Gameboy genius, NeX is at it again. What he has done is to connect the clock output from LSDj to 74161 and 4024 counters then that is sent through (what I assume is) a slewrate limiter kind of thing to control attack and decay. Then that signal iscontrolling the frequency of a LTC1799 variable oscillator which is contralling the clock frequency of the DMG running Shitwave. (Don’t forget that Shitwave sucks though!)

Notice how there’s an interference pattern with the screen update frequency and the left boy. And that this pattern oscillates at different frequencies as the clock speed is being modulated.

4 Responses to “Shitwave synced to LSDj”

  1. NeX says:

    awesome! this NeX guy sounds like a real smart ass!

  2. nitro2k01 says:

    No, I’m the smartass. NeX is just smart. :p

  3. Miniclash says:

    That is just very cool.

  4. reiyano says:

    this is awesome. shitwave synced to arduinoboy please? someday?

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