mGB with extended MIDI channel support
September 16th, 2009I’ve had the privilege of getting access to trash80’s mGB code, which of course has given me the opportunity to make improvements. My first improvement is to add support for extended MIDI channels. (1-5,6-10 or 11-15 depending on which ROM you’re using.) This is useful for people who want to use mGB on the same MIDI output as MIDINES, other synths or perhaps use 3 copies of mGB simultaneously with one Arduinoboy. (With three link cable plugs).
In a future hacked version I’ll include the ability to choose which channels to use in the program, and also make mGB play nicer with LSDj. (Not corrupting savs and so on)
March 20th, 2014 at 6:16 am
I’ve actually been hoping for a version of mGB to have selectable MIDI channels per Game Boy channel. I use a really basic MIDI keyboard that only outputs channel one so it would be nice to play some wav channel bass! Are you still planning to do this additional hack?
-justinthursday
February 23rd, 2015 at 9:18 pm
games is ok (Yes corrupting savs and so on)
May 8th, 2018 at 8:58 am
Dear Gamebiy genius I m interested by your MGB rom with extended midi support, but the download link is brocken. Can you fix it please please please please ?
Thank you for your work ? Do you know if there is oter version of mgb ?